JogDial
import { JogDial } from 'pixi-silk/ui/dial';
Experimental
A jog wheel. Press anywhere on it and drag around the centre: the value follows the angle and
keeps adding up over full turns. Drag further out for finer control. A flick keeps it spinning
and it slows down by itself. Past min or max it stretches like a rubber band and springs back.
With a step, the value clicks through detents and each one pulses on the ring.
A tap on the right half steps up, on the left half steps down. The dial is centred on its position.
Experimental: the API may change in a minor release.
Extends#
Container
Constructors#
Constructor#
new JogDial(options?: JogDialOptions): JogDial;
Experimental
Parameters#
| Parameter | Type |
|---|---|
options | JogDialOptions |
Returns#
JogDial
Overrides#
Container.constructor
Properties#
| Property | Modifier | Type | Description | Defined in |
|---|---|---|---|---|
state | readonly | DialState | Experimental Value and drag flag. Writing value glides the dial there without calling onChange. | ui/dial.ts:117 |
Accessors#
shownValue#
Get Signature#
get shownValue(): number;
Experimental
The value as drawn, including rubber-band stretch and unsnapped motion.
Returns
number
Methods#
destroy()#
destroy(options?: DestroyOptions): void;
Experimental
Stops the animation. Destroys children unless options says otherwise.
Parameters#
| Parameter | Type |
|---|---|
options? | DestroyOptions |
Returns#
void
Overrides#
Container.destroy
dragTo()#
dragTo(x: number, y: number): void;
Experimental
Turns the dial towards a point in its own coordinates, as a drag does. Pointer events call this. Call it yourself for gamepads or tests.
Parameters#
| Parameter | Type |
|---|---|
x | number |
y | number |
Returns#
void
nudge()#
nudge(count: number): void;
Experimental
Moves by count steps (or a 24th of a turn without a step) and commits.
Parameters#
| Parameter | Type |
|---|---|
count | number |
Returns#
void
release()#
release(): void;
Experimental
Lets go: a fast drag keeps spinning (inertia), then the dial settles and commits.
Returns#
void
tick()#
tick(dt: number): boolean;
Experimental
Advances the animation by dt seconds (only needed with ticker: null). Returns true while moving.
Parameters#
| Parameter | Type |
|---|---|
dt | number |
Returns#
boolean